‘Animal Company’ Tops 100K Reviews on Quest, Striving to Beat ‘Gorilla Tag’ as Most Popular Game

Other Press

Animal Company: From Prototype to VR Breakout with Half-a-Million Daily Players

Animal Company went from a five-week prototype to a breakout VR hit with half-a-million daily active users by embracing speed, organic virality, and community-first design.

Inside the Mind Behind Animal Company: How Creative Director Alan Sherber Built One of VR’s Most Talked-About Games

Welcome to Pixel Pushers — the show where we explore the creative forces shaping the future of gaming.

Building Marketable, Sustainable VR: Lessons from Animal Company’s Breakout Growth at Meta Connect 2025

Jinha Lee, CEO of Spatial / Wooster Games - studio of Animal Company, discussed the game's rapid success with minimal marketing budget, achieving 1 million monthly active users and 1 billion TikTok views within 1.5 years.
Animal Company
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Diamond Shape - Animal Company
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Diamond Shape - Animal Company
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Diamond Shape - Animal Company
Animal Company
Diamond Shape - Animal Company
ADventure
Diamond Shape - Animal Company
Create Content
Diamond Shape - Animal Company
Shape the Game
Diamond Shape - Animal Company
Animal Company
Diamond Shape - Animal Company
ADventure
Diamond Shape - Animal Company
Create Content
Diamond Shape - Animal Company
Shape the Game
Diamond Shape - Animal Company
2025 Wooster Games, LLC. "Animal Company" and Animal Company characters are trademarks of Wooster Games, LLC
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